The aim The city The gang The fight The team The buildings The crafting


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The aim

The aim of the game is to try to conquer as many zones as possible, in the various cities where you have influence, to become the biggest boss ever.

To have more control of the territory and take the first places in various leaderboards, you should concentrate on your own city and engage with gang players of your same area. Nothing prevents however to expand to other cities or countries.

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The city

The map is the heart of the game, the world was divided into conquerable zones which have been assigned a value of revenue (numbers 1-9).

If you have enough HP and Stamina, you can attack a zone only if it is not of your own gang and is not already engaged in another fight.

The zone also has to be in an area of influence of your gang/gang associated. This means you have to be physically in that city, or you or a member/associate of your gang must have them at least one zone.

When you select a zone on the map you can see some useful information and, according to the situation, a menu with a range of possible actions.

The attack action is quickly available by holding down.

Every 24h the daily proction money will be available to collect the revenue of all your zones (if you work for another gang, 10% of the money goes to associate gang bank).

Another important feature of the map is the ability to search the players of the city currently displayed and to move onto one of their zones. From search you can also move easily in all cities of the gang.

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The gang

Each player initially creates his own gang with their sign of recognition. Subsequently, the various bosses can invite other players to work for their gang.

Even if you work for another boss ("big boss") you can continue to manage your gang but your zones and your profile will appear as if they belonged to the gang associated.

When you leave gang, the zones will again be of your gang.

Working for a gang means giving 10% of your daily protection money to your big boss, but also allows you to be part of a group of people with power, greater visibility and influence (especially territorial).

Attention, all kinds of operations on a player that changes the gang state can only be done every 24h. Invitation, gang leave, gang kick, etc.: There must be 24h between each operation on single player both made by him or by third-party (boss).

You must be careful to use the invitations, players with a large number of conquered zones are preferable. It is very useful to have members who also have zones in other cities & without moving physically.

The boss can donate money from his fund that will be distributed in proportion to victories - defeats to each individual member.


Gang rank (% victories - defeats of the total gang)

Leader

General

Soldier

Made man

Henchman

Enforcer

Associate

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The fight

You can attack a zone by the map if you have HP and at least 1 Stamina point.

There are two kinds of professions: physical and non-physical.

Leg-breaker, Pimp and Hitman are physical while Chemist, Doctor and Smuggler are non-physical.

Physical using STR for their attacks while the non-physical using MND.

If you receive STR attack you can reduce damage if you will have high STR. Vice versa if you receive MND attack you can reduce damage if you will have high MND.

DEX is used to calculate the probability of a CRIT (double damage if you attack) or MISS (avoid damage if you receive attack).

CON influence MAX HP calculation of player, when you fight, and your HP drops below 10% of MAX HP all your next attacks will be CRIT (double damage).

If you win / lose a fight rewards / penalties depend on the level of the opponent:


Victory

Exp gain 2 points if zone value is 4-7, Exp gain 3 points if zone value is 8-9

Enemy level lower than your level results $ 10.000 - Your gang points +5 - Enemy gang points -2

Enemy level equal to or greater than your level of maximum 5 levels results $ 20.000 - Your gang points +10 - Enemy gang points -5

Enemy level greater than your level more than 5 levels results $ 30.000 - Your gang points +15 - Enemy gang points -7


Defeat

Enemy level lower than your level results Your gang points -15 - Enemy gang points +7

Enemy level equal to or greater than your level of maximum 5 levels results Your gang points -10 - Enemy gang points +5

Enemy level greater than your level more than 5 levels results Your gang points -5 - Enemy gang points +2

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The team

To have more power in a fight you can apply for support to members/associates of your gang.

When you add a player in your team, and he adds you, you can benefit from a bonus 12% of its stats.

Warning, it is important that the member returns the support.

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The buildings

To date you can create the following building (on your zone or zone of your gang):


Headquarter

You can build only one headquarter. Every level upgrade it increases the max number of gang members and the number of buildings you can create (bank, factory).


Banca

If headquarter is liv N you can create N banks. Every level upgrade it increases the max money.

The banks amasses all revenues of a gang (each earning is divided between the number of banks), a good idea is to distribute banks to the world so that enemies can not locate your money before withdrawal.


Factory

If headquarter is liv N you can create N factories but only one for city. Every level upgrade it increases the max inventory and the quantity of goods produced by work.

The factory works only if the gang has the right number of members and it can be used by all (even enemies) to work and produce money and materials to craft items (1 Stamina point corresponds to 1 hour of work).

For every worker the factory also earns money (that goes to gang banks) and materials that the boss can put on sale for everyone.

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The crafting

Coming soon...

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